What would happen if Marx walked into an arcade? What would he think seeing hundreds of young people playing Pacman and Metal Slug? What would he say if he saw a thirty-year-old playing Fortnite while needing to go to work in the morning?
Many would answer that Marx would leave, reminiscing about the 19th century. However, Jamie Woodcock, an academic, Marxist, and gamer, gives a different answer. He claims that the Marxist method can analyze both how video games are produced and their political implications.
The book dives into the depths of the video game industry and analyzes the vast network of artists, developers, and factory workers involved in the global production chain. By focusing on labor struggles within the video game industry, Woodcock highlights how class struggle determines the games we play.
Manufacturer
- Author
- Jamie Woodcock
- Publisher
- Topos
- Original Title
- Marx at the Arcade
- Subtitle
- Consoles, Controls and Class Struggle
- Number of Pages
- 320
- Release Date
- 4/2022
- Publication Date
- 2022
- Dimensions
- 14x20.5 cm
- Language
- Greek
- Cover
- Soft
- ISBN-13
- 9789604994014
Important information
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